Tic Tac Toe (2017)

During my free time, I occasionally make small little projects. One of these was Tic Tac Toe written in GameMaker Studio’s GML. I have used this language due to my in-depth understanding of it compared to the likes of other languages.

Tic Tac Toe is a game you – probably – played as a child. Its known by various names depending on where you live. Its other names are Noughts and Crosses or Xs and Os. Its played by drawing out a 3-by-3 grid onto a piece of paper and filling them in with an X or an O (depending on which player you are). There are various game end conditions, you can have a horizontal line, a vertical line, a diagonal line or the board is completely filled without there being any winner. The only problem with the game is that it gets fairly repetitive and when you’ve played a number of games, it normally ends with a draw.

What I have done instead is include 2 modes. The normal mode like you’re used to playing and an alternative mode, where how you play the game is exactly the same as before, the only difference being, the win conditions. Before, it was you WIN if you get a line with your piece, this time it’s you LOSE if you get a line with your piece. This means that you must try to get the other person to get a line for you to win. Sounds simple right? It’s actually quite difficult to get your head around the first try because of how you’re used to playing.

– Extract Zip
– Run “Tic Tac Toe.exe”

Check it out:

Download Tic Tac Toe at itch.io

Check out Tic Tac Toe by @cdgamedev

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