Environment Project (2017)

For the first part of my Computer Games Design college course, I learnt the basics of 3D Modelling using 3DS Max, along with how to texture and unwrap the models I made. For the project I had to design and model 10 assets for use in a modular pack. I also had to create a 3D environment in the Unity game engine and implement a first person character controller into the environment.

Slideshow of the project:

Video Render of my final building:

PDF download of the project:
Environment Project – PDF Version